SPECTRE
Designed by Xia Ming
Everyday we turn to a place we can't physically occupy, drawn in by the allure of information, entertainment or a virtual escape. This boundless virtual labyrinth allows anyone to do things they aren’t able to do in the real world. This project aims to explore the personal relationship that Gen-Zs have with this alternate reality that we have grown up with. It is to explore the layers of fascinating information, emotions and experiences that create this exciting virtual reality.
SPECTRE
Designed by Xia Ming
Everyday we turn to a place we can't physically occupy, drawn in by the allure of information, entertainment or a virtual escape. This boundless virtual labyrinth allows anyone to do things they aren’t able to do in the real world. This project aims to explore the personal relationship that Gen-Zs have with this alternate reality that we have grown up with. It is to explore the layers of fascinating information, emotions and experiences that create this exciting virtual reality.